<html>
  <head>
    <title>Obrik v0.1</title>
  </head>
  <body>
    <center>
      <h1>Obrik v0.1</h1>
      <table cellpadding="5" border="5"> <tr>
        <td width="400" valign="top">
          <table border="1"> <tr> <td width="400" height="420">
            <applet code="com.fropsoft.obrik.WebGUI"
                    archive="jbox2d-2.0.1-full.jar, obrik-0.1.jar"
                    codebase="jars"
                    width="400" height="440">
              <center>
                You don't seem to have a
                <a href="http://www.java.com/en/download/manual.jsp">Java</a>
                plugin installed.
              </center>
            </applet>
          </td> </tr> </table>
          <p> This is a very limited applet.  If it were more advanced, there
          would be a larger number than "0.1" after the "v" up top. </p>
        </td>
        <td width="400">
          <h3>Instructions:</h3>
          <p> You can draw only one thing: straight lines.  Lines, when put
          together, will be interpreted as one of 2 things:
          <dl>
            <dt>Triangles</dt>
            <dd>These will be turned into physical bodies.</dd>
            <dt>X's</dt>
            <dd>When drawn over triangles, the triangles won't move.</dd>
          </dl>
          You will probably want to draw a triangle or two, then hit the "Run"
          button.  When you're done watching the simulation, hit "Reset" and
          either play it again, or alter what you've drawn. </p>
          <p> I expect you to do the following:
          <ol>
            <li> Draw lines to create triangles. </li>
            <li> Draw X's over some of the triangles. </li>
            <li> Hit the "Run" button and watch. </li>
            <li> Hit the "Reset" button when you're done. </li>
          </ol>
          To reset the state of Obrik, click the "Clear" button or reload this
          web page. </p>
        </td>
      </tr> <table>
    </center>
  </body>
</html>
